Escape From Duckov Miscellaneous Guide: Mission props, BOSS and practical tips
A very fun game, complete all missions in extreme and violent modes. I have limited ability to aim at jets, so this guide is mainly for novice players who are not used to waist shooting.
1. Miscellaneous
Talents: Recommended for survivors, the improved armor is very useful.
Firearms:
MF is recommended in the early stage and can be obtained stably from ducks. MF is very stable, but its disadvantage is low damage.
We recommend yellow DT or AK103 in the mid-term. Yellow DT is the upper level of MF, and AK103 is superior to yellow DT in terms of damage. Personally, I prefer to use AK103 when there are enough accessories, because the damage is much higher, it is faster to defeat the boss, and the 6 accessory slots can also provide good stability. These two guns have a chance to drop from the mercenaries in the warehouse area. The blueprint of Huang DT is above the logging yard in Farm Town. AK103 has a higher probability of being obtained by opening a red envelope.
Recommended match for AK103: Black DT or MCX is recommended in the later stage. Black DT has better dispersion and aiming/reloading time, MCX has better recoil and damage. Personally, I prefer to use black DT, which feels more comfortable. These two guns can be used directly if you pick them up in the early to mid-term and buy them with L ordinary ammo. You don’t have to worry about their durability.
Recommended match for black DT: MP5: I usually use this gun with speed accessories for shooting. It also has a waist-firing accessory at the back and it feels very comfortable when shooting from the waist. However, it is still mainly used for shooting. The asterisk monster in Farm Town is very painful to hit, so it is safer to aim from a distance.
Recommended match for MP5: Fire AK: This gun is the main force in the storm area. It is very effective against storm monsters with weak fire, as well as electric BOSS and physical BOSS. The blueprint for the Fire AK is in the cave in Area Zero, and will only appear during the second storm. If you want to get it safely in the early stage, you can buy a storm-resistant purple suit from the cellar merchant in the warehouse area, and find or make 2 incendiary bombs (the cellar merchant sells blueprints). During the first storm, wear the purple suit to avoid the monsters and go to the cave. Put a cardboard box at the entrance of the cave and enter the cave. There is a storm monster in the cave that will not see you. Then you can throw 2 incendiary bombs to safely burn the storm monster to death; in the second storm, get the blueprint and apply a weak storm resistance needle, leave the cave and go home.
Bullets: After you can defeat the Dwarf Duck, you can search the Dwarf Duck's camp to financially support the purchase of ordinary bullets. Use blue bombs as much as possible when entering the farm town. You can unlock and buy them by completing tasks. Don't worry about the money to buy bullets, money is not hard to get, and aiming does not cost bullets.
Melee weapons: Make a shovel as soon as possible in the early stage to dig out a lot of good things. Later equipped with a butcher's knife that can add 0.2 armor. The butcher's knife is mainly obtained through the black market. I have also found one, but the chance is too low.
Headgear: You can get level 3 headgear by completing the armor merchant mission in Area Zero, and then you can steadily fight the dwarf duck. If you fight mercenaries starting from the warehouse area, you have a chance to get level 5 headgear. In short, fight more mercenaries.
The level 5 armor blueprints are in the chemical plant in the south of Farm Town, and the level 5 combat body armor blueprints are on the first floor of the laboratory.
Level 6 head armor can be obtained through red envelopes, black markets, XO rooms, etc. You can use level 6 head armor as soon as you get it, there is no need to save. Level 6 heads are generally cost-effective, and I personally recommend level 5 combat heads.
Face: The face was a gas mask for a long time. Later, you can buy sack heads with more armor.
Headphones: Buy orange headphones directly from the armor merchant.
Backpack: Mobs randomly drop various backpacks, and backpacks will be stuck with many upgrades, especially the marching bag. Obtaining it depends entirely on luck (the blueprint is in the storm area). It would be more reliable to rely on the black market. Therefore, the black market must be established as soon as possible.
Totems: brush out Healthy 3 and Armor 3 as soon as possible in the early stage. Then start to save various resistance 3, waiting to be put into the urea bag.
Urea bag: a yellow handbag that can hold 1 item. There are some bugs. You can take some items home that cannot be taken home (such as express delivery, balls), and you can also make some properties of items take effect without equipping them. They need to be placed in your own inventory. The details are as follows:
Put in resistance 3 (it does not have to be level 3, only the totem of this level has an immunity effect, the same below): Immune to the bleeding effect, no need to wear a bandage in the future.
Put in Fire Resistance 3: Immune to the burning effect, that is, the burning damage will not be superimposed, and you will only lose 1 point of blood when standing in the fire. You can go to the teleport point in the south of the farm town (in the mercenary camp) without wearing fire-proof clothing.
Add anti-poison 3: Immune to the poisoning effect, that is, the poisoning damage will not be superimposed, and you will only lose 1 point of blood when standing in the poison. You can go to various poison gas places without wearing a gas mask. The poisonous attack of Captain Fly also becomes an itch.
Put in Anti-Space 3: Immune to the space fragmentation effect, that is, the space damage of the storm monster will not cause additional damage.
Put in Electricity Resistance 3: Immune to the paralysis effect, that is, you will not be slowed down by electric attacks.
Put in an eggshell/peaked cap: 1 HP will be restored every 5 seconds, and multiple effects can be superimposed.
Put in sunglasses/sunglasses: immune to flashbangs.
Put in Recovery 3: Quickly recover blood after leaving the battle.
In the later stage, I usually have 9 urea bags, 5 for resistance, 3 for eggshells, and 1 for sunglasses.
2. Card mission props
Many mission props are sold by black merchants, you can buy them from them; there are many things in the big supermarket, so go shopping there.
Universal Glue A and B: The demand is very high. Black dealers in District Zero
Power cords and circuit boards: There are drawings in District Zero, so look for them.
Honey: The probability of brushing the location in the picture below in Area Zero Yogurt, cake: Farm Town Black Businessman
Energy Bar: Farm Town Probability of getting in the restaurant on the left side of Room O. Long-lasting Needle: Probability of getting in 2 pharmacies in Farm Town. Protein powder: Probability of getting in the office building apartment. Materials needed for the cellar merchant's strange transformation. The pictures are transferred from the Internet and have been deleted. Items needed for fishing. The pictures are transferred from the Internet and have been deleted. Zero Area Zero Black Businessman Whores for White. Killing Location: Farm Town Black Businessman Whores for White. Killing Location:
Note that you can only expose a little bit of the Black Businessman, but not the Black Businessman's figure. Some rooms of the 6-color laboratory room card are not open, which does not affect the clearance, but we also mentioned it together.
Black card: X/O room, sold by black merchants in Farm Town.
Red card: X/O room, blue card room (note that it is not found, it is directly on the ground, the same below), farm town? BOSS.
Green card: Room X/O, conference room on the 2nd floor of the laboratory/small room on the upper right of the prison.
Blue card: Dropped by the mine manager in Room X/O.
Yellow card: Room X/O, dropped by black traders in Farm Town.
Zika: Room X/O, a small room on the upper right of the logging yard in Farm Town.
3. BOSS Strategy
Zone Zero:
It is recommended to fight with level 3 head armor.
Dwarf Duck: If the equipment is not good, you can get stuck at this location in the picture below. Shoot first to seduce him. The short duck can't see you. Once the equipment is ready, just find cover and fight. Man of Light: Melee neutral units, just retreat and attack at the same time. There are no good rewards, just do it twice for the mission.
Warehouse area:
It is recommended to buy the level 4 head armor again and get it from more mercenaries.
Lao Deng: Just hide and wait for him to come closer and then stand and masturbate. He will die first. Laodeng will hit the head, so the cover is useless. Just pile up the defense and attack hard. You should have already obtained Armor 3 when you fight.
Rapid Team Leader: I may have a gun and bullets, so don’t be tough. Just take some painkillers and fight. It will be easier if you have Anti-Electricity 3.
Farm Town:
It is recommended to buy the level 5 head armor and buy more mercenaries to obtain it.
You should be able to buy yellow needles after entering this map. It is best to take yellow needles before fighting the boss in the future.
Be sure to clear out nearby mobs before fighting the BOSS.
Vader: Sneak into the supermarket compartment through the back door of the supermarket, and then seduce Vader. Vader cannot open the door without the compartment key. Use melee weapons to kill Vader through the wall. In many Vader missions, you can use this method to knock Vader down first.
Captain Fly: Fixed to be brushed in the toilet, and can be killed on the wall outside the toilet. With Urea Bag Anti-Poison 3, you can kill him at will. Captain Fly's damage mainly comes from the superposition of poison damage.
Three-Gun Brother: It’s more difficult. The yellow needle is necessary. You must disperse the enemy first and clear out the Three-Gun Brother before attacking. When fighting, just shoot at the extreme range of aiming, so that he can't do much damage. If he is half-healthy, he can run away and increase his health. In short, he can't hit hard with level 6 headgear.
BA Captain: Weaken the three-gun brother, just pull him out of the city hall and beat him. There is a large pool in front of the city hall that you can walk around.
Arson Man: It's not difficult to fight. When shooting, he just dodges when he throws mines. It's easier to fight if he has urea bag sunglasses and is immune to flash bombs.
Engineer: Similar to the arsonist.
Out-of-control Spider: Just move while aiming. Although the aiming movement is very slow, the spider's bullets still cannot hit you. If you want stability, you can take a painkiller or yellow needle first.
Arcade Rampage: There is a stone bunker under the arcade room. Just lure him out and hit him with a headshot behind the bunker.
? ?BOSS: The range is very short. Just shoot a yellow needle and retreat while shooting at the limit range of aiming. He can't even touch you.
Mine Manager: There are two bunkers at the entrance. Just lead them over and fight behind the bunkers.
Troll: You need to have a urea bag with fire resistance 3 when shooting, so that the troll cannot cause burning superimposed damage, and then hit it with a yellow needle while retreating. If he does not move forward, he will stand and hit. The troll's shotgun can't do any long-range damage.
Misel: Run around obstacles (such as various vehicles) and he will blow himself up. Pay attention to the direction of the voiceprint to determine his direction, and just keep an obstacle between you and him.
Lab:
Roadblock: Just put a hardening needle and stand. For stability, you can also put a cardboard box first and throw a flash bomb.
Storm area:
After entering this area, armor 3 is replaced by armor 2.
Fire AK does not need advanced ammunition to fight storm monsters, because storm monsters have no armor and only have physical resistance.
Electric BOSS: In the upper left corner of the map, weak fire, level 5 head armor, hardening needle, and electric resistance needle. The fire AK purple bullet can destroy him quickly. You need to dodge when throwing thunder. For stability, you can also put a cardboard box first and throw a flash bomb.
Physical BOSS: Lower left corner of the map, weak fire, level 5 head armor, hardened needles and yellow needles, approach slowly and throw incendiary bombs. This BOSS is a small team, and they all use armor-burning red bombs. The durability of the armor will basically return to 0 when it meets, so it is recommended not to hit the front. It is safer to throw an incendiary bomb and run away. Of course, using fire AK purple bullets can also restrain him very much. Personally, I recommend wearing a set of level 5 armor to fight the electric BOSS first, then the physical BOSS, and then throw it away if the armor is broken.
Fire BOSS: It is almost directly below the map, with hardening needles and fire-resistant needles. Just use black DT or MCX to stand on it. There is no threat.
Poison BOSS: In the lower right corner of the map, apply hardening needles and anti-poison needles. Just use black DT or MCX to defeat him. There is no threat. When entering the map for the first time, it is recommended to defeat the poison and fire BOSS first, and then go shopping in the storm area with level 6 armor of the poison BOSS and fight the poison/fire BOSS. If you need to fight electric/physical BOSS, bring an additional set of level 5 armor.
Kou Kou Kou: The 4 Knight's helmet can unlock the storm gun blueprint in the upper right corner of the map. After the production is completed, add yellow needles, space resistance needles, hardening needles, and strong wing needles, and then explode the BOSS at the ultimate aiming distance. The BOSS's mines cannot blow you up at all, and there is no threat.
4. Supplements
Endings: 4 endings.
Ending 1 only requires collecting enough space crystals, and you don’t even need to enter the storm area.
After ending 2 needs to meet ending 1, use the mobile hard disk to download the drawing at the broken bridge in the middle of the leftmost part of the storm area, and then trigger it.
In ending 3/4, you need to defeat the final BOSS to obtain props, and then there are different endings depending on whether you have downloaded the blueprints or not.
How to obtain space crystals in advance:
Space crystals are very important upgrade materials and can increase a large amount of health. You can equip the storm-resistant purple suit at home, bring the best headgear in your inventory, go out when the storm 2 weather is over for half a minute, and then immediately apply a weak storm resistance shot, and you can put on the best equipment to fight the storm monsters in the map half a minute later. If you don't have a fire AK, you still have to fight the storm monsters steadily. Remember to bring anti-space 3 and look for places with bunkers.
How to obtain the yellow storm-resistant gloves:
The yellow gloves can withstand the second storm period without injection. Generally, you need to have the yellow gloves before entering the storm area to make it more stable. The yellow head is likely to be found in the red card room on the 1st floor of the laboratory, and the yellow head is likely to be found in the deep center of the switch room on the 2nd floor of the laboratory. If these two props are spawned, you can directly see them on the ground, so use the P key to turn on the photo mode, and then move the perspective to the corresponding position to remotely check whether they are spawned, saving you a trip in vain.
How to obtain the game console:
The black and white display is dropped from the Rampage Arcade.
The host and controller have a chance to be purchased in the farm town arcade room and large supermarket.
Cassette 1 can be bought at home, Cassette 2 is sold at the black merchant in Farm Town, and Cassette 3 has a chance to be purchased in the laboratory screening room.
Color monitor drawings are in the blue card room of the laboratory.
What is the XO room:
There are two small houses marked with The key is sold at the black merchant in Farm Town. There is a small chance that the troll BOSS will drop it, and there is also a very small probability that it can be found. You can buy all kinds of top-quality materials in the XO room. If you have money, buy the key as soon as possible and you will definitely make money without losing money.
Note location (picture source network, deleted):
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