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Escape from Duckov sniper rifle rankings and gun configuration recommendations
The following is a ranking of sniper rifles based on their overall performance. The ranking is for reference only.
You will probably encounter 7 sniper rifles in the game. They are divided into four gradients below and the corresponding charts are attached.
T1:M107;
T1.5:SV98;
T2:Mosin-Nagant, M7 00;
T3:VPO101,VP0 old modification; ①M107
This gun is very distinctive, weighing 14KG, commonly known as Barrett/cannon. The official also gave a concise introduction. It is very powerful. The initial damage has reached 50 points, which is rare in this game. The accessory slots are also full. You can either shoot from the waist or use a normal sniper rifle. The shortcomings are also obvious. The weight is about 17KG when loaded with accessories. This is really fatal for friends who have all the weapons. Even if they get it in the early and mid-term, it is basically difficult to play. Therefore, many players who carry this gun will use MODs that remove the weight of the equipment.
②SV98
SV98 is a red quality weapon among sniper rifles, with good range, initial damage and critical hit damage. It weighs significantly less than the M107, but has no tactical accessory slot to mount a red laser reticle, limiting hip-fire play. The comprehensive strength can be regarded as T1.5, and is temporarily listed as T1 for the convenience of tabulation. ③M700
You can see that the M700 has five accessory slots. The key is that there are tactical holes where we can install the laser waist jet. The shooting range is not bad, it will only attenuate beyond 18 meters, and the aiming speed and stability are both good when shooting at normal magnification. The overall performance is at least better than the VPO below, and the waiter gave it a T2 level.
④Mosin-nagant
The waiter still likes to call it Mosin-Nagant. This gun only has two accessory ports. Because the basic damage is low, the muzzle is basically locked to increase the damage. At the same time, another feature of this gun is its high headshot damage. The headshot damage multiplier has reached a terrifying 3.3. If it can stably hit the head, the strength of this gun is still acceptable. ⑤VPO 101/Louden modification
I will put these two together. The Louden modification is slightly better than 101. I have played the rarity MOD. From my actual experience, these two guns cannot reach the orange quality at all. I suggest that the subsequent author changes the label color, blue or green is more appropriate. Overall, it seems to have no advantages, just a mission gun.
2. Recommended modification plan for Escape from Duckov sniper rifle
Unfortunately, the sniper rifle has not come out of the demo version. At present, only the M107 and SV98 are considered for sniper rifles. The others are basically thrown into the warehouse after completing the mission. The waiter here also recommends modification plans for these two guns for friends who like to use sniper rifles.
① Hip-fire M107 The M107 is basically used in the laboratory. Personally, the most recommended one is the waist-firing. To shoot rogues, you need to shoot one gun at a time. Just use the red dot with the lowest weight on the sight. You can choose a sniper rifle muzzle-movement to improve hip-fire control, or you can add a damage-increasing muzzle to increase the value. The grip is a hip-fired grip 2, and the butt is also a hip-fired butt 2. The tactical belt has laser-calibration. The magazine is not important. The waiter recommends the expansion.
②Sniper M107
For normal sniping, it is recommended to bring a 4x scope. In this game, the 8x scope is purely a side effect. The muzzle is not very important. You can bring whatever you want. You can bring damage increase, or you can bring an extended muzzle to increase the range. The second person recommends bringing a silencer that no one likes. It is recommended to bring vertical grip 2 for grip graduation. The waiter was not very lucky and never got it, so he brought 1 temporarily. There is no controversy about the butt. Just use a balanced butt to reduce recoil. It depends on your preference to use a laser with quick reaction or critical strike. The magazine is fixed and expanded.
③SV98
Because this gun has no tactical holes, it cannot be used for waist shooting. Only normal gameplay is recommended. At the same time, because there is no laser line, the waiter only recommends installing a double lens, not a high one. It is recommended to use a silencer on the muzzle, a vertical grip on the handle, a balanced buttstock 2 on the gun stock, and quick expansion of the magazine.
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