Escape From Duckov full achievement guide: 55 achievements and ending conditions
This article sorts out the achievements of Escape From Duckov, focusing on items that are easy to get stuck.
1. Guide to achieving all achievements in Escape From Duckov
Taking the achievements set on the Steam platform as an example, Escape From Duckov has a total of 55 achievements. The following is a summary of the more troublesome items.
① Modularity
You can see that the last achievement of Xiaoer’s account is modularity, which is also the achievement with the slowest progress in my first level. This achievement requires completing the last level of damage module type 2 modification at the cellar merchant. The waiter here will post the props needed. In addition to the basic game currency, completing this achievement requires at least 5 crystal boosters + 5 crystal filter units + 3 accelerators + 37 space crystals + 2600 blue cubes. The crystal supercharger, crystal filter unit and accelerator are mainly produced in the J-lab box in the laboratory. They can be assembled by touching them a few times in the middle and later stages. For space crystals, it is recommended to go to the storm area to farm storm monsters as the fastest way to get them. It is also fairly easy to get. As a weapon, I recommend a fire AK. The most troublesome thing is this blue block. Killing ordinary ducks only costs 2 blue blocks. It is recommended to buy it as soon as you get the key to the underground fork. It only costs 5288 game coins, which is still not expensive. Usually, you can be like the waiter in the picture below, carrying a cube collection bag when going out, and putting a marching backpack MAX in the pet bag. When it is full, you can replace the marching backpack with it. The progress will not be stuck until the end of the accumulation. After reading Xiaoer's material planning article, you may have a question. Why is the 3100 blue square originally marked, but there is actually a physical module type 2 next to the damage module type 2 transformation. The upgrade materials are the same as the damage module type 2, which can provide 8% melee damage. Friends who mainly play knives, it is recommended to upgrade. ② Gun Master
This achievement of Gun Master requires you to learn all the skill enhancement trees at home. Please post the last required materials: Cold Core Fragment*14, Red Core Fragment*1, MCX Spear*1, MP-155U*1, Lianzhu Bow*1, accelerator*3, crystal booster*3, crystal power unit*3. The main materials can be obtained in the laboratory. The MP-155U formula can be bought from the cellar merchant. Newbies may be stuck with the Pearl Bow. This requires us to get the challenge ticket to kill Da Xingxing. ③Moving Target/First Class/Escape to Ascension/District 9/Survivor
The game Escape From Duckov has a total of five ending achievements, which are ending 0 (fortunately) Survivor, District 9), Ending 1 (First Class, Moving Target, Escape)
To answer the most frequently asked question first, can these five endings be completed in one session?
The five ending achievements can be completed in the same save file, in any order.
(1) Survivors
Trigger condition: Repair the spaceship, but do not take the spaceship expansion blueprint (ending 0), nor turn off the air defense system in the storm area.
Because we are not on the spacecraft, the spacecraft will be shot down directly by the air defense system after launch.
(2) Area 9
Trigger condition: Repair the spaceship, but do not take the spaceship expansion blueprint (ending 0), and turn off the air defense system in the storm area.
We didn't get on the spaceship, but after the air defense was shut down, the spacecraft was able to fly away successfully. This achievement paid tribute to the 2009 District 9 movie. There must be many friends who have waited for 16 years like the waiter, but still haven't waited for the sequel.
The following is the ending 1 of the spaceship being completely repaired. Before starting, let me post the expansion drawings of the spacecraft and the location of the prevention and control system. The drawings need to be brought with the mobile hard drive, and the switch of the prevention and control system requires the secret key dropped by the killer. It depends on whether the spacecraft can fly out. (3) First Class
Trigger conditions: According to the expanded drawing, submit (all-purpose glue A*3, all-purpose glue B*3, red Big bucket*1, yellow big bucket*1, organic fiber*10, space protection helmet*1, space protection suit\*1), you can install an extra seat for our good friend Niba. I wonder if Niba can withstand so many medicines. (4) Escape to Ascension/Moving Target Same as ending 0 above. If you turn off the air defense system, you can leave perfectly and achieve the Escape from Birth achievement. If you don't turn off a missile, you can achieve the Moving Target achievement.
④Game Master
This achievement is an additional challenge and requires completing three mini-games built into the game: Snake Arms, Carbonated Duck and Duck Miner.
The overall difficulty of the mini-game is relatively low.
⑤King of Fishing
The achievement of fishing module binding can be completed by pushing Fogo normally. The waiter will send Buddha to the west here, and post the acquisition and consumption of fish for everyone. Prepare everything according to the time period, weather, location and bait requirements, and then you can go fishing for the target fish. Other achievements are less difficult and can be completed by advancing the game process normally.
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